QUICK START
Get a usable wand early and bind its attack. Keep healing and shielding close to your damage keys. You can develop a solo damage route and still prepare to heal an early dungeon.
ROLE
Healer · Ranged damage
RESOURCE
Mana
01
Create your character
Log in, select the realm you intend to play on and choose Create Character. If you are joining friends, agree on realm and faction before creating the character.
Alliance
Human, Dwarf, Night Elf, Gnome
Horde
Troll, Undead
Choose an available race, select Priest, customise the appearance and name the character. Enter the world with the new character. Read the racial descriptions, but choose a character you want to keep playing.
Read more: Blizzard’s race and class combinations.
02
Your first quests and fights
Find your health, resource bar, spellbook and quest log. Place your main attack and your survival tools on comfortable keys. Accept nearby starter quests, read the objectives and begin with one enemy at a time.
Use Smite in the first quests, then add Shadow Word: Pain when learned. Once you have a wand, practise opening with a spell and letting the wand finish a weakened enemy.
Loot defeated enemies and return to complete your objectives. Before leaving the hub again, sell unwanted items, repair if needed and check your trainer for new abilities or ranks. Keep enough supplies for the next quest loop.
A crafted Lesser Magic Wand is usable from level 5; Greater Magic Wand from 13 is another early comparison. If wanding is your finishing routine, buying the wand can matter more than an unused spell rank.
Open with the damage you need, apply Shadow Word: Pain to a target that will take its ticks, then let the wand finish. In a Spirit Tap route, the killing blow matters: plan which enemy you finish rather than assuming every group kill triggers your recovery.
03
Training and talents
Level 4
Shadow Word: Pain. Apply it to enemies that will survive long enough to take its ticks. Skip an unnecessary refresh near the end of a kill.
Level 6
Power Word: Shield. Prevents damage and casting pushback. Use it where that benefit repays the mana, not automatically on every easy pull.
Level 10
Mind Blast. Adds burst. Compare a spell-heavy opening with a wand finish over several kills, including the drinking afterwards.
Level 10
Resurrection. Train before your first healing assignment; a damage talent route still has group utility.
Level 18
Dispel Magic. Remove a harmful magical effect or an enemy magic buff. Check whether the specific effect is dispellable.
Level 20
Mind Flay. Requires Shadow talent investment. Its channel and slow provide another way to control an approaching target.
Level 30
Penance. An optional Discipline talent route. A creator-recommended transition is a choice, not a mandatory paid respec.
Level 40
Shadowform. A deeper Shadow unlock. Review which healing spells require leaving the form before treating it as permanent.
An early wand route can combine Wand Specialization in Discipline with Spirit Tap in Shadow. Mobalytics also recommends a Shadow-led route, while Method discusses a later Discipline transition. Choose around the attacks you actually use and your recovery between fights.
Spend around your current toolkit. A talent that improves an attack you have not learned yet may help later, but does little for the next fight. Check prerequisites and point costs in the planner.
+ Plan your talent points
Read talents and plan a route for your Priest. Open the full Priest calculator for more space.
Loading talent trees…
Use Power Word: Shield when it prevents dangerous damage or pushback. Shielding every trivial enemy spends mana that the wand route is supposed to save. Keep a proper heal available for damage that gets through.
Penance at the Discipline threshold and Shadowform deeper in Shadow are different routes. A respec suggested by one creator is not a compulsory levelling step; compare its training and respec cost with keeping a route you already understand.
04
Gear, professions and supplies
Compare wand damage when you use it regularly. Keep useful healing equipment and enough water for a group session; a larger mana pool alone will not make every spell affordable.
Tailoring can turn quest cloth into caster equipment. Enchanting offers access to crafted wands, but compare the cost of making one with an available purchase before committing materials.
Spend with a purpose. Compare the upgrade with the money or materials it takes, and keep enough for training and the supplies you routinely use. A reliable quest route matters more than buying every small improvement.
Horde: prepare Hidden Enemies with Thrall and its Skull Rock and Neeru Fireblade prerequisites before the RFC kill objectives. Staff of Orgrimmar is a predictable quest reward to compare with your healing weapon.
Alliance: prepare Old Ironforge Incursion for Deepblaze before Hall of Thanes. For a later Deadmines trip, Underground Assault offers Sable Wand. Compare wand damage for solo finishing separately from the spell and mana stats you need to heal.
05
Your first dungeon
Join as healer only when you have healing spells, suitable equipment and supplies ready. Start with conservative pulls, communicate your mana and learn the damage pattern before trying to add extra damage.
Plan a first run around levels 13–18: Ragefire Chasm is in Orgrimmar; Hall of Thanes is below Ironforge’s High Seat. Choose the dungeon and quests that fit your faction and route.
First wand
Lesser Magic Wand at level 5 and Greater Magic Wand at 13 are crafted comparisons. Inspect the price before committing materials to make your own.
RFC · quests
Hidden Enemies offers Staff of Orgrimmar. The Power to Destroy offers Ghastly Trousers; check the Undercity quest before travelling to Orgrimmar.
Hall of Thanes · weapons
Golemheart Stave, Fang of Magmatus, or the Deepblaze quest reward can improve a caster setup. Compare healing needs separately from wand finishing damage.
Keep your healing rank sufficient for the incoming damage. Dispel a harmful magic effect when appropriate and communicate drinking before the tank starts a new pack. Psychic Scream can pull extra enemies in a corridor; use it with the surroundings in mind.
Collect the linked quests before the run and compare the reward afterwards. A useful quest reward can end a gearing detour without repeated boss farming.
06
Spell ranks and training budget
Select a level to see its recorded unlocks, or choose All levels for the complete 1–60 list. Open a spell name to inspect its effect and requirements. The priorities assume Wand sustain / Shadow solo levelling; buy the appropriate healing or tanking ranks when you take another role.
Keep your main attacks and recovery tools current. Learn useful control early; defer unused damage ranks before spending your travel and equipment gold.
238 recorded ranks
| Level | Spell & rank | Training advice |
|---|---|---|
| 1 | Lesser HealRank 130 Mana · 40 yd range 1.5 sec cast Heal your target for 47 to 57. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 1 | Power Word: FortitudeRank 160 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 4 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 1 | SmiteRank 120 Mana · 30 yd range 1.5 sec cast Smite an enemy for 15 to 19 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 4 | Lesser HealRank 245 Mana · 40 yd range 2 sec cast Heal your target for 76 to 90. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 4 | Shadow Word: PainRank 125 Mana · 30 yd range Instant A word of darkness that causes 30 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 6 | Power Word: ShieldRank 145 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 6 | SmiteRank 230 Mana · 30 yd range 2 sec cast Smite an enemy for 28 to 34 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 8 | FadeRank 140 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 8 | RenewRank 130 Mana · 40 yd range Instant Heals the target of 45 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 10 | Confounding FlashUnranked3% of base mana 0.5 sec cast · 2 min cooldown Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 10 | Desperate PrayerRank 1Instant · 10 min cooldown Instantly heals the caster for 145 to 181. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 10 | Divine GraceRank 140 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 145 to 181 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 10 | Hex of WeaknessRank 135 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 10 | Lesser HealRank 375 Mana · 40 yd range 2.5 sec cast Heal your target for 138 to 160. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 10 | Mind BlastRank 150 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 40 to 44 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 10 | ResurrectionRank 175% of base mana · 30 yd range 10 sec cast Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 10 | Shadow Word: PainRank 250 Mana · 30 yd range Instant A word of darkness that causes 60 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 10 | StarshardsRank 150 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 10 | Touch of WeaknessRank 125 Mana Instant The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 12 | Inner FireRank 130 Mana Instant A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 12 | Power Word: FortitudeRank 2155 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 10 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 12 | Power Word: ShieldRank 280 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 14 | Cure DiseaseUnranked15% of base mana · 30 yd range Instant Removes 1 disease from the friendly target. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 14 | Psychic ScreamRank 1100 Mana Instant · 30 sec cooldown The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 14 | RenewRank 265 Mana · 40 yd range Instant Heals the target of 75 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 14 | SmiteRank 360 Mana · 30 yd range 2.5 sec cast Smite an enemy for 47 to 53 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 16 | HealRank 1155 Mana · 40 yd range 3 sec cast Heal your target for 282 to 324. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 16 | Mind BlastRank 280 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 69 to 75 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 18 | Desperate PrayerRank 2Instant · 10 min cooldown Instantly heals the caster for 267 to 325. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 18 | Dispel MagicRank 118% of base mana · 30 yd range Instant Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 18 | Divine GraceRank 240 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 267 to 325 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 18 | Power Word: ShieldRank 3130 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 162 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 18 | Shadow Word: PainRank 395 Mana · 30 yd range Instant A word of darkness that causes 108 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 18 | StarshardsRank 285 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | ChastiseRank 150 Mana · 20 yd range Instant · 2 min cooldown Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Contingency PlanRank 130 yd range Instant · 10 min cooldown Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 155 damage and begin healing for 125 Health over 15 sec. A target may be affected by only one Contingency Plan. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Dark SacrificeRank 1Instant · 10 min cooldown Cannibalize 440 of your own Health over 15 sec to gain 440 Mana, plus your Spirit. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Devouring PlagueRank 1215 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 20 | Elune's GraceUnranked3% of base mana Instant · 5 min cooldown Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | FadeRank 275 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1). |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 20 | Fear WardUnranked100 Mana · 30 yd range Instant · 3 min cooldown Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 20 | FeedbackRank 155 Mana Instant · 3 min cooldown The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Flash HealRank 1125 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 183 to 223. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 20 | Hex of WeaknessRank 255 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Holy FireRank 185 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 20 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 20 | Holy NovaRank 1185 Mana Instant Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 20 | Inner FireRank 265 Mana Instant A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 20 | Inner FocusUnrankedInstant · 3 min cooldown When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 20 | Mind FlayRank 145 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 20 | Mind SootheRank 150 Mana · 40 yd range Instant Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 20 | RenewRank 3105 Mana · 40 yd range Instant Heals the target of 125 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 20 | Shackle UndeadRank 190 Mana · 30 yd range 1.5 sec cast Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 20 | ShadowguardRank 150 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 20 | Touch of WeaknessRank 245 Mana Instant The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 22 | HealRank 2205 Mana · 40 yd range 3 sec cast Heal your target for 394 to 448. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 22 | Mind BlastRank 3110 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 103 to 109 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 22 | Mind VisionRank 165 Mana · 100 yd range Channeled Allows the caster to see through the target's eyes for 1 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 22 | ResurrectionRank 275% of base mana · 30 yd range 10 sec cast Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 22 | SmiteRank 495 Mana · 30 yd range 2.5 sec cast Smite an enemy for 60 to 68 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 24 | Holy FireRank 295 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 64 to 78 Holy damage and an additional 25 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 24 | Mana BurnRank 195 Mana · 30 yd range 3 sec cast Drains 198 to 210 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 24 | Power Word: FortitudeRank 3400 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 26 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 24 | Power Word: ShieldRank 4175 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 236 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 25 | Binding HealRank 1155 Mana · 40 yd range 1.5 sec cast Heals a friendly target and the caster for 236 to 284. Low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 25 | Vampiric EmbraceUnranked40 Mana · 30 yd range Instant · 1 min cooldown Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 26 | Desperate PrayerRank 3Instant · 10 min cooldown Instantly heals the caster for 441 to 529. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 26 | Divine GraceRank 340 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 441 to 529 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 26 | Flash HealRank 2155 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 236 to 284. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 26 | RenewRank 4140 Mana · 40 yd range Instant Heals the target of 160 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 26 | Shadow Word: PainRank 4155 Mana · 30 yd range Instant A word of darkness that causes 180 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 26 | StarshardsRank 3140 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 28 | Devouring PlagueRank 2350 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 28 | HealRank 3255 Mana · 40 yd range 3 sec cast Heal your target for 510 to 576. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 28 | Holy NovaRank 2290 Mana Instant Causes an explosion of holy light around the caster, causing 47 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 80 to 90. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 28 | Mind BlastRank 4150 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 153 to 161 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 28 | Mind FlayRank 270 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 28 | Psychic ScreamRank 2140 Mana Instant · 30 sec cooldown The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 28 | ShadowguardRank 285 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | ChastiseRank 2100 Mana · 20 yd range Instant · 2 min cooldown Chastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | Contingency PlanRank 230 yd range Instant · 10 min cooldown Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 290 damage and begin healing for 200 Health over 15 sec. A target may be affected by only one Contingency Plan. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | Dark SacrificeRank 2Instant · 10 min cooldown Cannibalize 720 of your own Health over 15 sec to gain 720 Mana, plus your Spirit. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | Divine SpiritRank 1285 Mana · 30 yd range Instant Holy power infuses the target, increasing their Spirit by 17 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 30 | FadeRank 3125 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2). |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 30 | FeedbackRank 2100 Mana Instant · 3 min cooldown The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | Hex of WeaknessRank 390 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 30 | Holy FireRank 3125 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 80 to 98 Holy damage and an additional 30 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 30 | Inner FireRank 3105 Mana Instant A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 30 | Mind ControlRank 1350 Mana · 20 yd range Channeled Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 30 | PenanceRank 1100 Mana · 40 yd range Channeled · 12 sec cooldown Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
Defer Requires Discipline talent investment. Buy later ranks if you choose that route; it is not part of a Shadow-only build. |
| 30 | Power Word: ShieldRank 5210 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 302 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 30 | Prayer of HealingRank 1410 Mana · 40 yd range 3 sec cast A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 30 | Shadow ProtectionRank 1250 Mana · 30 yd range Instant Increases the target's resistance to Shadow spells by 30 for 10 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 30 | SilenceUnranked225 Mana · 20 yd range Instant · 45 sec cooldown Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 30 | SmiteRank 5140 Mana · 30 yd range 2.5 sec cast Smite an enemy for 81 to 91 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 30 | Touch of WeaknessRank 375 Mana Instant The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 32 | Abolish DiseaseUnranked15% of base mana · 30 yd range Instant Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 32 | Binding HealRank 2185 Mana · 40 yd range 1.5 sec cast Heal yourself and a friendly target for 295 to 353. This causes low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 32 | Flash HealRank 3185 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 295 to 353. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 32 | Mana BurnRank 2140 Mana · 30 yd range 3 sec cast Drains 315 to 335 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 32 | RenewRank 5170 Mana · 40 yd range Instant Heals the target of 205 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 32 | Shadow Word: DeathRank 1175 Mana · 30 yd range Instant · 15 sec cooldown A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 34 | Desperate PrayerRank 4Instant · 10 min cooldown Instantly heals the caster for 571 to 681. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 34 | Divine GraceRank 440 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 571 to 681 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 34 | HealRank 4305 Mana · 40 yd range 3 sec cast Heal your target for 633 to 713. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 34 | LevitateUnranked100 Mana Instant Reagents: Light Feather Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 34 | Mind BlastRank 5185 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 198 to 210 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 34 | ResurrectionRank 375% of base mana · 30 yd range 10 sec cast Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 34 | Shadow Word: PainRank 5230 Mana · 30 yd range Instant A word of darkness that causes 288 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 34 | StarshardsRank 4190 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 36 | Devouring PlagueRank 3495 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 36 | Dispel MagicRank 218% of base mana · 30 yd range Instant Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 36 | Holy FireRank 4145 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 90 to 112 Holy damage and an additional 35 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 36 | Holy NovaRank 3400 Mana Instant Causes an explosion of holy light around the caster, causing 73 to 83 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 111 to 127. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 36 | Mind FlayRank 3100 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 36 | Mind SootheRank 270 Mana · 40 yd range Instant Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 36 | Power Word: FortitudeRank 4745 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 42 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 36 | Power Word: ShieldRank 6250 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 380 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 36 | ShadowguardRank 3120 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 38 | Binding HealRank 3215 Mana · 40 yd range 1.5 sec cast Heal yourself and a friendly target for 362 to 430. This causes low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 38 | Flash HealRank 4215 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 362 to 430. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 38 | RenewRank 6205 Mana · 40 yd range Instant Heals the target of 270 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 38 | SmiteRank 6185 Mana · 30 yd range 2.5 sec cast Smite an enemy for 93 to 105 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 40 | ChastiseRank 3135 Mana · 20 yd range Instant · 2 min cooldown Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 40 | Contingency PlanRank 330 yd range Instant · 10 min cooldown Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 467 damage and begin healing for 280 Health over 15 sec. A target may be affected by only one Contingency Plan. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 40 | Dark SacrificeRank 3Instant · 10 min cooldown Cannibalize 1,020 of your own Health over 15 sec to gain 1,020 Mana, plus your Spirit. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 40 | Divine SpiritRank 2420 Mana · 30 yd range Instant Holy power infuses the target, increasing their Spirit by 23 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 40 | FadeRank 4175 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3). |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 40 | FeedbackRank 3140 Mana Instant · 3 min cooldown The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 40 | Greater HealRank 1370 Mana · 40 yd range 3 sec cast A slow casting spell that heals a single target for 819 to 919. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 40 | Hex of WeaknessRank 4130 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 40 | Inner FireRank 4165 Mana Instant A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 40 | Mana BurnRank 3185 Mana · 30 yd range 3 sec cast Drains 450 to 476 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 40 | Mind BlastRank 6225 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 259 to 275 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 40 | PenanceRank 2185 Mana · 40 yd range Channeled · 12 sec cooldown Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec. |
Defer Requires Discipline talent investment. Buy later ranks if you choose that route; it is not part of a Shadow-only build. |
| 40 | Power InfusionUnranked20% of base mana · 30 yd range Instant · 3 min cooldown Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 40 | Prayer of HealingRank 2560 Mana · 40 yd range 3 sec cast A powerful prayer that heals the target and their party for 266 to 282. Party members must be within 40 yards of target. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 40 | Prayer of MendingRank 1210 Mana · 40 yd range Instant · 10 sec cooldown Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 40 | Shackle UndeadRank 2120 Mana · 30 yd range 1.5 sec cast Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 40 | Shadow Word: DeathRank 2205 Mana · 30 yd range Instant · 15 sec cooldown A word of dark binding that inflicts 368 to 390 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 40 | ShadowformUnranked40% of base mana Instant · 1.5 sec cooldown Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 40 | Touch of WeaknessRank 4105 Mana Instant The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 42 | Desperate PrayerRank 5Instant · 10 min cooldown Instantly heals the caster for 819 to 969. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 42 | Divine GraceRank 540 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 819 to 969 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 42 | Holy FireRank 5170 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 103 to 127 Holy damage and an additional 65 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 42 | Power Word: ShieldRank 7300 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 485 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 42 | Psychic ScreamRank 3180 Mana Instant · 30 sec cooldown The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 42 | Shadow ProtectionRank 2450 Mana · 30 yd range Instant Increases the target's resistance to Shadow spells by 45 for 10 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 42 | Shadow Word: PainRank 6305 Mana · 30 yd range Instant A word of darkness that causes 426 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 42 | StarshardsRank 5245 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 1,068 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 44 | Binding HealRank 4265 Mana · 40 yd range 1.5 sec cast Heal yourself and a friendly target for 479 to 567. This causes low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 44 | Devouring PlagueRank 4645 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 44 | Flash HealRank 5265 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 479 to 567. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 44 | Holy NovaRank 4520 Mana Instant Causes an explosion of holy light around the caster, causing 103 to 117 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 151 to 175. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 44 | Mind ControlRank 2550 Mana · 20 yd range Channeled Controls a humanoid mind up to level 59, but increases the time between attacks by 25%. Lasts up to 1 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 44 | Mind FlayRank 4135 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 44 | Mind VisionRank 2150 Mana Channeled Unlimited range Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 44 | RenewRank 7250 Mana · 40 yd range Instant Heals the target of 370 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 44 | ShadowguardRank 4160 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 46 | Greater HealRank 2455 Mana · 40 yd range 3 sec cast A slow casting spell that heals a single target for 1,065 to 1,191. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 46 | Mind BlastRank 7265 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 325 to 343 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 46 | ResurrectionRank 475% of base mana · 30 yd range 10 sec cast Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 46 | SmiteRank 7230 Mana · 30 yd range 2.5 sec cast Smite an enemy for 124 to 138 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 48 | Holy FireRank 6200 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 133 to 165 Holy damage and an additional 50 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 48 | Mana BurnRank 4225 Mana · 30 yd range 3 sec cast Drains 585 to 619 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 48 | Power Word: FortitudeRank 51,170 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 56 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 48 | Power Word: ShieldRank 8355 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 608 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 48 | Prayer of FortitudeRank 12,600 Mana · 40 yd range Instant Reagents: Holy Candle Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 48 | Shadow Word: DeathRank 3250 Mana · 30 yd range Instant · 15 sec cooldown A word of dark binding that inflicts 402 to 426 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 50 | Binding HealRank 5315 Mana · 40 yd range 1.5 sec cast Heal yourself and a friendly target for 607 to 717. This causes low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 50 | ChastiseRank 4180 Mana · 20 yd range Instant · 2 min cooldown Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Contingency PlanRank 430 yd range Instant · 10 min cooldown Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 596 damage and begin healing for 510 Health over 15 sec. A target may be affected by only one Contingency Plan. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Dark SacrificeRank 4Instant · 10 min cooldown Cannibalize 1,330 of your own Health over 15 sec to gain 1,330 Mana, plus your Spirit. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Desperate PrayerRank 6Instant · 10 min cooldown Instantly heals the caster for 1,090 to 1,284. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Divine GraceRank 640 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 1,090 to 1,284 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Divine SpiritRank 3785 Mana · 30 yd range Instant Holy power infuses the target, increasing their Spirit by 33 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 50 | FadeRank 5225 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4). |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 50 | FeedbackRank 4190 Mana Instant · 3 min cooldown The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Flash HealRank 6315 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 607 to 717. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 50 | Hex of WeaknessRank 5180 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Inner FireRank 5235 Mana Instant A burst of Holy energy fills the caster, increasing armor by 1,170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 50 | PenanceRank 3270 Mana · 40 yd range Channeled · 12 sec cooldown Launches a volley of holy light at the target, causing 180 Holy damage to an enemy, or 482 healing to an ally, instantly and every 1 sec for 2 sec. |
Defer Requires Discipline talent investment. Buy later ranks if you choose that route; it is not part of a Shadow-only build. |
| 50 | Prayer of HealingRank 3770 Mana · 40 yd range 3 sec cast A powerful prayer that heals the target and their party for 401 to 423. Party members must be within 40 yards of target. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 50 | Prayer of MendingRank 2305 Mana · 40 yd range Instant · 10 sec cooldown Places a spell on the target that heals them for 298 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 50 | RenewRank 8305 Mana · 40 yd range Instant Heals the target of 510 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 50 | Shadow Word: PainRank 7385 Mana · 30 yd range Instant A word of darkness that causes 582 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 50 | StarshardsRank 6300 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 1,440 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 50 | Touch of WeaknessRank 5145 Mana Instant The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 52 | Devouring PlagueRank 5810 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 52 | Greater HealRank 3545 Mana · 40 yd range 3 sec cast A slow casting spell that heals a single target for 1,356 to 1,514. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 52 | Holy NovaRank 5635 Mana Instant Causes an explosion of holy light around the caster, causing 139 to 159 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 225 to 259. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 52 | Mind BlastRank 8310 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 406 to 428 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 52 | Mind FlayRank 5165 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 52 | Mind SootheRank 390 Mana · 40 yd range Instant Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 52 | ShadowguardRank 5200 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 54 | Holy FireRank 7230 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 163 to 205 Holy damage and an additional 65 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 54 | Power Word: ShieldRank 9425 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 768 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 54 | SmiteRank 8280 Mana · 30 yd range 2.5 sec cast Smite an enemy for 166 to 186 Holy damage. |
Train Keep it current during wand-based early levelling. After committing to Shadow, defer later ranks if Smite leaves your rotation. |
| 56 | Binding HealRank 6380 Mana · 40 yd range 1.5 sec cast Heal yourself and a friendly target for 773 to 909. This causes low threat. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 56 | Flash HealRank 7380 Mana · 40 yd range 1.5 sec cast Heals a friendly target for 773 to 909. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 56 | Mana BurnRank 5270 Mana · 30 yd range 3 sec cast Drains 746 to 788 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 56 | Prayer of Shadow ProtectionUnranked1,300 Mana · 40 yd range Instant Reagents: Sacred Candle Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 56 | Psychic ScreamRank 4210 Mana Instant · 30 sec cooldown The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 56 | RenewRank 9365 Mana · 40 yd range Instant Heals the target of 670 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 56 | Shadow ProtectionRank 3650 Mana · 30 yd range Instant Increases the target's resistance to Shadow spells by 60 for 10 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 56 | Shadow Word: DeathRank 4340 Mana · 30 yd range Instant · 15 sec cooldown A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 58 | Desperate PrayerRank 7Instant · 10 min cooldown Instantly heals the caster for 1,285 to 1,513. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 58 | Divine GraceRank 740 yd range Instant · 10 min cooldown Instantly heals a friendly target below 50% Health for 1,285 to 1,513 and removes Weakened Soul from that target. Cannot be cast on self. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 58 | Greater HealRank 4655 Mana · 40 yd range 3 sec cast A slow casting spell that heals a single target for 1,700 to 1,894. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 58 | Mind BlastRank 9350 Mana · 30 yd range 1.5 sec cast · 8 sec cooldown Blasts the target for 477 to 503 Shadow damage, but causes a high amount of threat. |
Train Useful opening burst on a Shadow route. On wand-heavy short fights, compare its mana cost with finishing cheaply. |
| 58 | Mind ControlRank 3750 Mana · 20 yd range Channeled Controls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 58 | ResurrectionRank 575% of base mana · 30 yd range 10 sec cast Brings a dead player back to life with 750 health and 1,000 mana. Cannot be cast when in combat. |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 58 | Shadow Word: PainRank 8470 Mana · 30 yd range Instant A word of darkness that causes 762 Shadow damage over 18 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 58 | StarshardsRank 7350 Mana · 30 yd range Channeled · 30 sec cooldown Rains starshards down on the enemy target's head, causing 1,800 Arcane damage over 6 sec. |
Situational Night Elf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | ChastiseRank 5225 Mana · 20 yd range Instant · 2 min cooldown Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. |
Situational Dwarf racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Contingency PlanRank 530 yd range Instant · 10 min cooldown Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan. |
Situational Gnome racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Dark SacrificeRank 5Instant · 10 min cooldown Cannibalize 1,600 of your own Health over 15 sec to gain 1,600 Mana, plus your Spirit. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Devouring PlagueRank 6985 Mana · 30 yd range Instant · 1 min cooldown Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Situational Now a normal Priest spell in Forever. Buy for a Shadow route that uses it; weigh its mana and cooldown against short fights. |
| 60 | Divine SpiritRank 4970 Mana · 30 yd range Instant Holy power infuses the target, increasing their Spirit by 40 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 60 | FadeRank 6275 Mana Instant · 30 sec cooldown Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5). |
Utility Learn the control, escape, dispel or group tool. If a later rank only adds damage, it can wait; keep ranks that improve its useful effect. |
| 60 | FeedbackRank 5230 Mana Instant · 3 min cooldown The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Situational Human racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Greater HealRank 5710 Mana · 40 yd range 3 sec cast A slow casting spell that heals a single target for 1,853 to 2,067. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 60 | Hex of WeaknessRank 6240 Mana · 30 yd range Instant Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Holy FireRank 8255 Mana · 30 yd range 3.5 sec cast Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 60 | Holy NovaRank 6750 Mana Instant Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 60 | Inner FireRank 6315 Mana Instant A burst of Holy energy fills the caster, increasing armor by 1,395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 60 | Mind FlayRank 6205 Mana · 20 yd range Channeled Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%. |
Train A Shadow talent channel and slow. Buy ranks when this is part of your build; do not budget for it on a Discipline-only route. |
| 60 | PenanceRank 4355 Mana · 40 yd range Channeled · 12 sec cooldown Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec. |
Situational Source check: this beta record lists less damage than Rank 3, but more healing. Confirm the current tooltip and buy for the role you actually use. |
| 60 | Power Word: FortitudeRank 61,695 Mana · 30 yd range Instant Power infuses the target, increasing their Stamina by 70 for 1 hour. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 60 | Power Word: ShieldRank 10500 Mana · 40 yd range Instant · 4 sec cooldown Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Train Useful against pushback and damage spikes. Shield when it solves a problem; casting it on every easy pull adds recovery time. |
| 60 | Prayer of FortitudeRank 23,400 Mana · 40 yd range Instant Reagents: Sacred Candle Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 60 | Prayer of HealingRank 41,030 Mana · 40 yd range 3 sec cast A powerful prayer that heals the target and their party for 567 to 599. Party members must be within 40 yards of target. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 60 | Prayer of HealingRank 51,070 Mana · 40 yd range 3 sec cast A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 60 | Prayer of MendingRank 3390 Mana · 40 yd range Instant · 10 sec cooldown Places a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |
Defer Lower priority for Wand / Shadow solo levelling. Buy when you switch builds, use this attack regularly, or take the matching dungeon role. |
| 60 | Prayer of SpiritRank 11,940 Mana · 40 yd range Instant Reagents: Sacred Candle Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 60 | RenewRank 10410 Mana · 40 yd range Instant Heals the target of 830 damage over 15 sec. |
Train Keep useful ranks current while you regularly use this ability in the Wand / Shadow solo toolkit. |
| 60 | Shackle UndeadRank 3150 Mana · 30 yd range 1.5 sec cast Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. |
Situational Read the rank effect below. Buy for a task you plan to use—group support, a particular enemy type, travel or an alternate build—rather than clearing the trainer list. |
| 60 | ShadowguardRank 6250 Mana Instant The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. |
Situational Troll racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
| 60 | Touch of WeaknessRank 6195 Mana Instant The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min. |
Situational Undead racial spell in the source mapping. Train if this is your race and you use the ability; availability remains beta-dependent. |
No ranks match. Try another level, spell or priority.
Train — main toolkit. Utility — useful effect; damage-only upgrades can wait. Situational — buy for your route or role. Defer — lower priority for this solo build.
Client records: build 1.60.1.70170 · 3 October 2026. These are unlock levels, not a guarantee of trainer stock. Talent levels are minimums; points, quests, race and special sources still apply. Pet rows use the pet’s level. Training prices are not included; check your trainer’s quote. Later beta content may change.
Spell data adapted from TalentsForever, CC BY 4.0. Training priorities by StatRat. Spell text © Blizzard Entertainment.
07
Sources and beta updates
Written for WoW Forever beta. Ability values and talent choices can change with updates; check your current in-game tooltips when a detail differs.
Method — wand play and levelling transitions · Mobalytics — Shadow levelling · Icy Veins — Ragefire Chasm rewards · Wowhead — Hall of Thanes quests and rewards · TalentsForever — licensed beta spell and talent records · Wowhead — level-20 Priest equipment
Community tips are linked beside the relevant advice. They describe player experience; they are not measured class rankings.